XXIIVV

I have reordered time. I have turned the world upside down, and I have done it all for you!

This self-replicating program will emit its own bytecode when run:

@q ( -> )
	;&end ;q &l LDAk #18 DEO INC2 GTH2k ?&l &end
uxnasm src.tal seed.rom && uxncli seed.rom > res.rom

This cyclical self-replicating program will emit a program that prints ying and which emits a program like itself that will print yang, which in turn will emit a program that prints ying again, and so forth:

@y ( -> )
	[ LIT2 "y 19 ] DEO [ LIT2 &c "ai ] SWPk ,&c STR2 #19 DEO 
	[ LIT2 "n 19 ] DEO [ LIT2 "g 19 ] DEO 
	;&end ;y &w LDAk #18 DEO INC2 GTH2k ?&w &end
uxnasm yingyang.tal ying.rom && uxncli ying.rom > yang.rom

This quine program will emit a second program that emits its own bytecode as hexadecimal ascii characters, which is also a valid program source:

a001 32a0 0100 b460 000b a020 1817 2121 
aa20 fff2 0004 6000 0006 8004 1f60 0000 
800f 1c06 8009 0a80 271a 1880 3018 8018 
176c
uxnasm src.tal seed.rom && uxncli seed.rom > src.tal

This ambigram program executes the same backward or forward, every single opcode is evaluated, and prints the palindrome "tenet". It is my entry to BGGP1:

1702 a018 a002 a074 a002 0417 1702 a018
a002 a065 a002 0417 1702 a018 a002 a06e
a002 a018 a002 1717 0402 a065 a002 a018
a002 1717 0402 a074 a002 a018 a002 17
uxnasm src.tal turnstile.rom && uxncli turnstile.rom

This self-replicating program produces exactly 1 copy of itself, names the copy "4", does not execute the copied file, and prints the number 4. It is my 19 bytes entry to BGGP4:

|a0 @File &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2
|100
	[ LIT2 13 -File/length ] DEO2
	INC [ LIT2 -&filename -File/name ] DEO2
	INC SWP .File/write DEO2
	[ LIT2 "4 18 ] DEO
	&filename "4
uxnasm src.tal seed.rom && uxncli seed.rom

This polyglot program is both a valid tga image, and a valid rom that will print that same image. It is my entry to BGGP2

|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|100
@length [ 40 ] @header [ 01 01 ]
@color-map [ 0000 3000 20 ] [ 0000 1000 1000 1000 0820 ]
@description $40
@color-map-data [ 0000 00ff ffff ffff $aa !program $b ]
@body [
0101 0101 0101 0100 0001 0101 0101 0101
0101 0101 0101 0000 0000 0101 0101 0101
0101 0101 0100 0000 0000 0001 0101 0101
0101 0101 0100 0101 0101 0001 0101 0101
0101 0101 0100 0101 0101 0001 0101 0101
0101 0101 0100 0001 0100 0001 0101 0101
0101 0101 0101 0001 0100 0101 0101 0101
0101 0101 0000 0101 0101 0000 0101 0101
0101 0100 0101 0101 0101 0101 0001 0101
0101 0100 0100 0101 0101 0101 0001 0101
0101 0100 0100 0101 0101 0001 0001 0101
0101 0100 0101 0001 0101 0001 0001 0101 
0101 0101 0001 0001 0100 0100 0101 0101 
0101 0100 0100 0001 0100 0001 0001 0101 
0101 0001 0101 0101 0101 0101 0100 0101 
0101 0000 0000 0000 0000 0000 0000 0101 ]

@program ( -> )
	( print 2 ) [ LIT2 "2 18 DEO ]
	( | draw tga )
	#0010 DUP2 .Screen/width DEO2
	.Screen/height DEO2
	#0f08 DEOk INC INC DEOk INC INC DEO
	#0000
	&>l ( -- )
		DUP2 #0f AND .Screen/x DEO2
		DUP2 #04 SFT .Screen/y DEO2
		DUP2 ;body ADD2 LDA .Screen/pixel DEO
		INC DUP ?&>l
	POP2
uxnasm src.tal mothra.tga && gimp mothra.tga
mothra

This program ensnares one into the iconic Commodore 64 maze:

( seed ) #c5 DEI2 ,&seed STR2
[ LIT2 "/\ ] #f800
&>w ( -- )
	( break ) DUP #3f AND ?{ #0a18 DEO }
	( seed ) OVR2 [ LIT2 &seed &x $1 &y $1 ]
	( randx ) ADDk #50 SFT EOR DUP #03 SFT EOR DUP ,&x STR
	( randy ) SUBk #01 SFT EOR EOR DUP ,&y STR
	( emit ) #01 AND [ LIT POP ] ADD [ #00 STR $1 ] #18 DEO
	INC2 ORAk ?&>w
POP2 POP2
uxnasm src.tal res.rom && uxncli res.rom

This program unlocks the scorching power to create COMFROM statements at runtime and prints exclamation marks in an infinite loop:

( 10 ) ;&label COMEFROM 
( 20 ) [ LIT2 "! 18 ] DEO 
( 30 ) &label $4 
( 40 ) BRK

@COMEFROM ( label* -- )
    ( LIT2 ) STH2k [ LIT LIT2 ] STH2kr STA
    ( JMP2 ) INC2r INC2r INC2r [ LIT JMP2 ] STH2r STA
    ( addr* ) STH2kr SWP2 INC2 STA2
    JMP2r
uxnasm src.tal res.rom && uxncli res.rom
LITr 00 JSRr A young girl looks at a boy swinging from a vine. Illustration by Harry Furniss in Caroll's Sylvie and Bruno

incoming uxntal devlog