A collection of notes on Design.
You should be planning, expecting, desiring to live among material surroundings created, manufactured, distributed, through radically different methods from today's. It is your moral duty to aid this transformative process. This means you should encourage the best industrial design.
Get excellent tools and appliances. Not a hundred bad, cheap, easy ones. Get the genuinely good ones. Work at it. Pay some attention here, do not neglect the issue by imagining yourself to be serenely "non-materialistic." There is nothing more "materialistic" than doing the same household job five times because your tools suck. Do not allow yourself to be trapped in time-sucking black holes of mechanical dysfunction.
- Good design makes a product useful.
- Good design makes a product understandable.
- Good design is unobtrusive.
- Good design is honest.
- Good design is long-lasting.
- Good design is thorough down to the last detail.
- Good design is environmentally friendly.
- Good design is as little design as possible.
- The mind perceives objects as being symmetrical and forming around a center point.
- The mind perceives objects that are near, or proximate to each other, to be grouped together.
- The mind can only keep 7 (plus or minus 2) items in their working memory, on average.
- The mind has a propensity to best remember the first and last items in a series.
- The mind remembers uncompleted or interrupted tasks better than completed tasks.
- The mind will perceive and interpret ambiguous or complex images as the simplest form possible.
- The time it takes to make a decision increases with the number and complexity of choices.
- The time to acquire a target is a function of the distance to and size of the target.