NMT is a 2-bit graphics nametable format.
The NMT file contains a series of cells referencing addresses to sprites in a spritesheet, typically icn tiles or chr tiles. A cell is 3 bytes long, the first two bytes are the address starting from the beginning of the spritesheet, followed by a color byte. This format is used in Nasu.
| Cell(3 bytes) | |
|---|---|
| Addr* | color |