#include #include /* Copyright (c) 2020 Devine Lu Linvega Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ #define HOR 32 #define VER 16 #define PAD 2 #define SZ (HOR * VER * 16) typedef unsigned char Uint8; typedef struct { int unsaved; char name[256]; Uint8 data[SZ]; } Document; typedef struct Brush { int x, y, px, py, vx, vy; int mode, size, color; int down, erase; Uint8 clip[16]; } Brush; int WIDTH = 8 * HOR + 8 * PAD * 2; int HEIGHT = 8 * (VER + 2) + 8 * PAD * 2; int FPS = 30, GUIDES = 1, BIGPIXEL = 0, ZOOM = 2, COLORS = 1; Document doc; Brush brush; Uint32 theme[] = { 0x000000, 0xFFFFFF, 0x72DEC2, 0x666666, 0x222222}; Uint8 icons[][8] = { {0xfe, 0x82, 0x82, 0xfe, 0x82, 0x82, 0xfe, 0x00}, /* brush:1bit */ {0xfe, 0x92, 0x92, 0xfe, 0x92, 0x92, 0xfe, 0x00}, /* brush:2bit */ {0x38, 0x44, 0x82, 0x82, 0x82, 0x44, 0x38, 0x00}, /* color:blank */ {0x38, 0x7c, 0xfe, 0xfe, 0xfe, 0x7c, 0x38, 0x00}, /* color:full */ {0x02, 0x02, 0x04, 0x38, 0x40, 0x80, 0x80, 0x00}, /* brush:line */ {0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0x00}, /* brush:pattern0 */ {0xaa, 0x54, 0xaa, 0x54, 0xaa, 0x54, 0xaa, 0x00}, /* brush:pattern2 */ {0x88, 0x00, 0x22, 0x00, 0x88, 0x00, 0x22, 0x00}, /* brush:pattern4 */ {0x44, 0xba, 0x44, 0x44, 0x44, 0xba, 0x44, 0x00}, /* brush:cleanup */ {0x30, 0x48, 0x84, 0x84, 0x48, 0x34, 0x02, 0x00}, /* view:grid */ {0x32, 0x45, 0x82, 0x84, 0x48, 0x34, 0x02, 0x00}, /* view:bigpixels */ {0x80, 0xc0, 0xe0, 0xf0, 0xf8, 0xe0, 0x10, 0x00}, /* clip:blank */ {0x82, 0xc5, 0xe2, 0xf0, 0xf8, 0xe0, 0x10, 0x00}, /* clip:active */ {0x00, 0x00, 0x00, 0x82, 0x44, 0x38, 0x00, 0x00}, /* eye open */ {0x00, 0x38, 0x44, 0x92, 0x28, 0x10, 0x00, 0x00}, /* eye closed */ {0x10, 0x54, 0x28, 0xc6, 0x28, 0x54, 0x10, 0x00} /* unsaved */ }; SDL_Window *gWindow; SDL_Renderer *gRenderer; SDL_Texture *gTexture; Uint32 *pixels; #pragma mark - HELPERS int clamp(int val, int min, int max) { return (val >= min) ? (val <= max) ? val : max : min; } char * scpy(char *src, char *dst, int len) { int i = 0; while((dst[i] = src[i]) && i < len - 2) i++; dst[i + 1] = '\0'; return dst; } int distance(int ax, int ay, int bx, int by) { return (bx - ax) * (bx - ax) + (by - ay) * (by - ay); } int screenpos(int pos, int offset) { pos -= (PAD * 8 * ZOOM); pos /= ZOOM; if(BIGPIXEL) { pos /= 8; pos += offset; } return pos; } int hasclip(void) { int i; for(i = 0; i < 16; ++i) if(brush.clip[i]) return 1; return 0; } #pragma mark - CHR HANDLERS int rowchr(int x, int y) { return (y % 8) + ((x / 8 + y / 8 * HOR) * 16); } int getchr(int x, int y) { int ch1, ch2, r = rowchr(x, y); if(r < 0 || r > SZ - 8) return 0; ch1 = (doc.data[r] >> (7 - x % 8)) & 1; ch2 = (doc.data[r + 8] >> (7 - x % 8)) & 1; if(ch1 && !ch2) return 1; if(!ch1 && ch2) return 2; if(ch1 && ch2) return 3; return 0; } void putchr(int x, int y, int color) { int row = rowchr(x, y), col = x % 8; if(x < 0 || x >= HOR * 8 || y < 0 || y >= VER * 8) return; if(color == 0 || color == 2) doc.data[row] &= ~(1UL << (7 - col)); else doc.data[row] |= 1UL << (7 - col); if(color == 0 || color == 1) doc.data[row + 8] &= ~(1UL << (7 - col)); else doc.data[row + 8] |= 1UL << (7 - col); doc.unsaved = 1; } int jagg(int x, int y) { int n = getchr(x, y + 1); int e = getchr(x + 1, y); int s = getchr(x, y - 1); int w = getchr(x - 1, y); int h = getchr(x, y); if(h == n && h == e && h != s && h != w) return 1; if(h == e && h == s && h != w && h != n) return 1; if(h == s && h == w && h != n && h != e) return 1; if(h == w && h == n && h != e && h != s) return 1; return 0; } int patt(int x, int y, int mode) { if(mode == 3) return ((x + y) % 4) == 0 && ((y - x) % 4) == 0; if(mode == 2) return ((x + y) % 2) == 0 && ((y - x) % 2) == 0; if(mode == 1) return 1; return 0; } void fill(int x, int y, int mode, int size, int color) { int ox, oy; for(ox = x - (size / 2); ox < x + size; ++ox) for(oy = y - (size / 2); oy < y + size; ++oy) if(distance(x, y, ox, oy) > size) continue; else if(mode == 4 && jagg(ox, oy)) putchr(ox, oy, 0); else if(patt(ox, oy, mode)) putchr(ox, oy, color); } void line(int ax, int ay, int bx, int by, int color) { int dx = abs(bx - ax), sx = ax < bx ? 1 : -1; int dy = -abs(by - ay), sy = ay < by ? 1 : -1; int err = dx + dy, e2; for(;;) { putchr(ax, ay, color); if(ax == bx && ay == by) break; e2 = 2 * err; if(e2 >= dy) { err += dy; ax += sx; } if(e2 <= dx) { err += dx; ay += sy; } } } #pragma mark - DRAW void clear(Uint32 *dst) { int v, h; for(v = 0; v < HEIGHT; v++) for(h = 0; h < WIDTH; h++) dst[v * WIDTH + h] = theme[0]; } void putpixel(Uint32 *dst, int x, int y, int color) { if(x >= 0 && x < WIDTH - 8 && y >= 0 && y < HEIGHT - 8) dst[(y + PAD * 8) * WIDTH + (x + PAD * 8)] = theme[color]; } void drawchr(Uint32 *dst, int x, int y, Uint8 *sprite) { int v, h; for(v = 0; v < 8; v++) for(h = 0; h < 8; h++) { int ch1 = ((sprite[v] >> h) & 0x1); int ch2 = (((sprite[v + 8] >> h) & 0x1) << 1); int clr = ch1 + ch2; int guides = GUIDES && !clr && ((x + y) / 8) % 2; putpixel(dst, x + 7 - h, y + v, guides ? 4 : clr); } } void drawicn(Uint32 *dst, int x, int y, Uint8 *sprite, int fg, int bg) { int v, h; for(v = 0; v < 8; v++) for(h = 0; h < 8; h++) { int ch1 = (sprite[v] >> (7 - h)) & 0x1; putpixel(dst, x + h, y + v, ch1 ? fg : bg); } } int bigchrguides(int x, int y, int h, int v) { if(!GUIDES) return 0; /* horizontal guides */ if(x % 8 == 0 && h == 0 && x > 0) return 1; if(h == 0 && v % 2 == 0 && x > 0) return 1; /* vertical guides */ if(y % 8 == 0 && v == 0 && y > 0) return 1; if(v == 0 && h % 2 == 0 && y > 0) return 1; return 0; } void drawbig(Uint32 *dst, int x, int y, int id) { int v, h; for(v = 0; v < 8; v++) for(h = 0; h < 8; h++) { int guides = bigchrguides(brush.vx + x, brush.vy + y, h, v); putpixel(dst, x * 8 + h, y * 8 + v, guides && id == 0 ? 4 : id); } } void drawui(Uint32 *dst) { int bottom = VER * 8 + 8; drawicn(dst, 0, bottom, icons[COLORS], 1, 0); drawicn(dst, 0x10, bottom, brush.color == 1 ? icons[3] : icons[2], 1, 0); drawicn(dst, 0x18, bottom, brush.color == 2 ? icons[3] : icons[2], 2, 0); drawicn(dst, 0x20, bottom, brush.color == 3 ? icons[3] : icons[2], 3, 0); drawicn(dst, 0x30, bottom, icons[4], brush.mode == 0 ? 1 : 2, 0); drawicn(dst, 0x38, bottom, icons[5], brush.mode == 1 ? 1 : 2, 0); drawicn(dst, 0x40, bottom, icons[6], brush.mode == 2 ? 1 : 2, 0); drawicn(dst, 0x48, bottom, icons[7], brush.mode == 3 ? 1 : 2, 0); drawicn(dst, 0x50, bottom, icons[8], brush.mode == 4 ? 1 : 2, 0); drawicn(dst, 0x60, bottom, icons[hasclip() ? 12 : 11], brush.mode == 5 ? 1 : 2, 0); drawicn(dst, 0x68, bottom, icons[BIGPIXEL ? 10 : 9], brush.mode == 6 ? 1 : 2, 0); drawicn(dst, 0x78, bottom, icons[GUIDES ? 14 : 13], GUIDES ? 1 : 2, 0); drawicn(dst, (HOR - 1) * 0x08, bottom, icons[15], doc.unsaved ? 2 : 3, 0); /* save state */ } void redraw(Uint32 *dst) { int x, y; clear(dst); drawui(dst); for(y = 0; y < VER; ++y) for(x = 0; x < HOR; ++x) if(BIGPIXEL) { if(x + brush.vx < HOR * 8 && y + brush.vy < VER * 8) drawbig(dst, x, y, getchr(x + brush.vx, y + brush.vy) % (COLORS ? 4 : 2)); } else { if(COLORS) drawchr(dst, x * 8, y * 8, &doc.data[(x + y * HOR) * 16]); else drawicn(dst, x * 8, y * 8, &doc.data[(x + y * HOR) * 16], 1, 0); } SDL_UpdateTexture(gTexture, NULL, dst, WIDTH * sizeof(Uint32)); SDL_RenderClear(gRenderer); SDL_RenderCopy(gRenderer, gTexture, NULL, NULL); SDL_RenderPresent(gRenderer); } #pragma mark - OPTIONS int error(char *msg, const char *err) { printf("Error %s: %s\n", msg, err); return 0; } void savemode(int *i, int v) { *i = v; redraw(pixels); } void makedoc(Document *d, char *name) { int i; for(i = 0; i < SZ; ++i) d->data[i] = 0x00; d->unsaved = 0; scpy(name, d->name, 256); printf("Made: %s\n", d->name); redraw(pixels); } int savedoc(Document *d, char *name) { FILE *f = fopen(name, "w"); if(!fwrite(d->data, sizeof(d->data), 1, f)) return error("Save", "Failure"); d->unsaved = 0; scpy(name, d->name, 256); fclose(f); printf("Saved: %s\n", d->name); redraw(pixels); return 1; } int opendoc(Document *d, char *name) { FILE *f = fopen(name, "r"); if(!f) return error("Load", "Invalid input file"); fread(doc.data, sizeof(doc.data), 1, f); d->unsaved = 0; scpy(name, doc.name, 256); fclose(f); printf("Loaded: %s\n", doc.name); redraw(pixels); return 1; } int savebmp(void) { int w, h; SDL_Surface *sshot; SDL_GetRendererOutputSize(gRenderer, &w, &h); w /= ZOOM; h /= ZOOM; sshot = SDL_CreateRGBSurfaceFrom(pixels, w, h, 8 * 4, w * 4, 0, 0, 0, 0); SDL_SaveBMP(sshot, "screenshot.bmp"); printf("Rendered screenshot\n"); SDL_FreeSurface(sshot); return 1; } void lookat(int x, int y) { brush.vx = clamp(x, 0, WIDTH - HOR - 2 * PAD * 8); brush.vy = clamp(y, 0, HEIGHT - VER - 3 * PAD * 8); redraw(pixels); } void clearclip(Uint8 *clip) { int i; for(i = 0; i < 16; ++i) clip[i] = 0; redraw(pixels); } void copyclip(Uint8 *clip, int id) { int i; if(id < 0 || id >= HOR * VER) return; for(i = 0; i < 16; ++i) clip[i] = doc.data[(id * 16) + i]; redraw(pixels); } void pasteclip(Uint8 *clip, int id) { int i; if(id < 0 || id >= HOR * VER) return; for(i = 0; i < 16; ++i) doc.data[(id * 16) + i] = clip[i]; clearclip(clip); } void selectoption(int option) { switch(option) { case 0: savemode(&COLORS, !COLORS); break; case 2: savemode(&brush.color, 1); break; case 3: savemode(&brush.color, 2); break; case 4: savemode(&brush.color, 3); break; case 6: savemode(&brush.mode, 0); break; case 7: savemode(&brush.mode, 1); break; case 8: savemode(&brush.mode, 2); break; case 9: savemode(&brush.mode, 3); break; case 10: savemode(&brush.mode, 4); break; case 12: savemode(&brush.mode, 5); break; case 13: savemode(&brush.mode, 6); break; case 15: savemode(&GUIDES, !GUIDES); break; case HOR - 1: savedoc(&doc, doc.name); break; } } void quit(void) { free(pixels); SDL_DestroyTexture(gTexture); gTexture = NULL; SDL_DestroyRenderer(gRenderer); gRenderer = NULL; SDL_DestroyWindow(gWindow); gWindow = NULL; SDL_Quit(); exit(0); } #pragma mark - TRIGGERS void domouse(SDL_Event *event) { int ctrl = SDL_GetModState() & KMOD_LCTRL || SDL_GetModState() & KMOD_RCTRL; switch(event->type) { case SDL_MOUSEBUTTONUP: if(event->button.button == SDL_BUTTON_LEFT) brush.down = 0; if(event->button.button == SDL_BUTTON_RIGHT) brush.erase = 0; break; case SDL_MOUSEBUTTONDOWN: if(event->motion.y / ZOOM / 8 - PAD == VER + 1) { selectoption(event->motion.x / ZOOM / 8 - PAD); return; } if(event->button.button == SDL_BUTTON_LEFT) brush.down = 1; if(event->button.button == SDL_BUTTON_RIGHT) brush.erase = 1; if(event->button.button == SDL_BUTTON_MIDDLE) line(brush.px, brush.py, screenpos(event->motion.x, brush.vx), screenpos(event->motion.y, brush.vy), brush.erase ? 0 : brush.color); brush.px = screenpos(event->motion.x, brush.vx); brush.py = screenpos(event->motion.y, brush.vy); if(!BIGPIXEL) lookat((brush.px / 8) * 8, (brush.py / 8) * 8); if(brush.mode == 5) { if(event->button.button == SDL_BUTTON_LEFT && hasclip()) pasteclip(brush.clip, brush.px / 8 + brush.py / 8 * HOR); else copyclip(brush.clip, brush.px / 8 + brush.py / 8 * HOR); } else if(brush.mode == 6) BIGPIXEL = !BIGPIXEL; else if(ctrl) savemode(&brush.color, getchr(brush.px, brush.py)); else if(brush.down) { if(brush.mode == 0) putchr(brush.px, brush.py, brush.erase ? 0 : brush.color); else fill(brush.px, brush.py, brush.mode, brush.size, brush.erase ? 0 : brush.color); } redraw(pixels); break; case SDL_MOUSEMOTION: if(brush.down) { brush.x = screenpos(event->motion.x, brush.vx); brush.y = screenpos(event->motion.y, brush.vy); if(ctrl) /* color picker */ savemode(&brush.color, getchr(brush.px, brush.py)); else if(!brush.mode) line(brush.px, brush.py, brush.x, brush.y, brush.erase ? 0 : brush.color); else fill(brush.x, brush.y, brush.mode, brush.size, brush.erase ? 0 : brush.color); redraw(pixels); brush.px = brush.x; brush.py = brush.y; } break; } } void dokey(SDL_Event *event) { int shift = SDL_GetModState() & KMOD_LSHIFT || SDL_GetModState() & KMOD_RSHIFT; int ctrl = SDL_GetModState() & KMOD_LCTRL || SDL_GetModState() & KMOD_RCTRL; if(ctrl) { switch(event->key.keysym.sym) { /* Generic */ case SDLK_n: makedoc(&doc, "untitled.chr"); break; case SDLK_r: opendoc(&doc, doc.name); break; case SDLK_s: shift ? savebmp() : savedoc(&doc, doc.name); break; case SDLK_h: savemode(&GUIDES, !GUIDES); break; } } else { switch(event->key.keysym.sym) { case SDLK_1: savemode(&brush.color, 1); break; case SDLK_2: savemode(&brush.color, 2); break; case SDLK_3: savemode(&brush.color, 3); break; case SDLK_4: savemode(&brush.color, 0); break; case SDLK_a: savemode(&brush.mode, 0); break; case SDLK_s: savemode(&brush.mode, 1); break; case SDLK_d: savemode(&brush.mode, 2); break; case SDLK_f: savemode(&brush.mode, 3); break; case SDLK_g: savemode(&brush.mode, 4); break; case SDLK_c: savemode(&brush.mode, 5); break; case SDLK_b: savemode(&brush.mode, 6); break; case SDLK_z: savemode(&brush.size, brush.size + (brush.size > 1 ? -1 : 0)); break; case SDLK_x: savemode(&brush.size, brush.size + (brush.size < 30 ? 1 : 0)); break; case SDLK_UP: lookat(brush.vx, brush.vy - 1); break; case SDLK_DOWN: lookat(brush.vx, brush.vy + 1); break; case SDLK_LEFT: lookat(brush.vx - 1, brush.vy); break; case SDLK_RIGHT: lookat(brush.vx + 1, brush.vy); break; case SDLK_SPACE: savemode(&COLORS, !COLORS); break; case SDLK_ESCAPE: savemode(&brush.mode, 0); clearclip(brush.clip); break; } } } int init(void) { if(SDL_Init(SDL_INIT_VIDEO) < 0) return error("Init", SDL_GetError()); gWindow = SDL_CreateWindow("Nasu", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, WIDTH * ZOOM, HEIGHT * ZOOM, SDL_WINDOW_SHOWN); if(gWindow == NULL) return error("Window", SDL_GetError()); gRenderer = SDL_CreateRenderer(gWindow, -1, 0); if(gRenderer == NULL) return error("Renderer", SDL_GetError()); gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, WIDTH, HEIGHT); if(gTexture == NULL) return error("Texture", SDL_GetError()); pixels = (Uint32 *)malloc(WIDTH * HEIGHT * sizeof(Uint32)); if(pixels == NULL) return error("Pixels", "Failed to allocate memory"); clear(pixels); return 1; } int main(int argc, char **argv) { int ticknext = 0; brush.color = 1; brush.size = 10; if(!init()) return error("Init", "Failure"); if(argc > 1) { if(!opendoc(&doc, argv[1])) makedoc(&doc, argv[1]); } else makedoc(&doc, "untitled.chr"); while(1) { int tick = SDL_GetTicks(); SDL_Event event; if(tick < ticknext) SDL_Delay(ticknext - tick); ticknext = tick + (1000 / FPS); while(SDL_PollEvent(&event) != 0) { switch(event.type) { case SDL_QUIT: quit(); break; case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONDOWN: case SDL_MOUSEMOTION: domouse(&event); break; case SDL_KEYDOWN: dokey(&event); break; case SDL_WINDOWEVENT: if(event.window.event == SDL_WINDOWEVENT_EXPOSED) redraw(pixels); break; } } } quit(); return 0; }