4 Diaries 134 Logs 3 Issues

Initiated in 2011, Paradise is a procedural interactive fiction and multiplayer novel, in which you can be anything and anyone, travel to the oddest of places, entirely user-created. You may choose to make a mess, or to create order, in the comfort of your teacup.

There are no Paradise, no teacup, no you or me - but words. These words are the place holders of intricate concepts, shared with other users that will create personal and different experiences from the same words.

"In a little while you will be alone in shoreless space, to wander its limitless solitudes without friend or comrade forever--for you will remain a thought, the only existent thought, and by your nature inextinguishable, indestructible. " - Mark Twain, the mysterious Stranger


Paradise at not games festival in cologne Http://notgames.colognegamelab.com

Version 1.1Updated today

    244Add program hints for vessel owners. 245Add hint in paradoxes to help new players exit. 246Add vessel name filtering to creation action. 247Fix issue with becoming when nullspace vessel. 249Add an icon for a paradox vessel. 311Add a respawn command. 367Added timeline notifications.
Devine Lu Linvega © 2015 BY-NC-SA 4.0
Currently indexing 257 projects, built over 2062 days.
DiaryHoraireIssuesUndesamber 2, 2015
21t11 202ms