Blindfolk was a cryptic multiplayer combat game where players must program their character to foresee and react to the other players' action.
It was first created in the span of 48 hours for Global Game Jam 2016.
This project joins Nataniev in its text-based interaction and concepts.
The game is open source and is available on Github
The game uses a simple scripting language, here is an example of a riposte to an attack coming from the back, and a default movement pattern with an attack and a shout.
case attack.backward step.leftcase default attack.forward turn.right attack.backward say yatta