Diluvium

Diluvium is a jam game made by Henk Boom(FRACT), Dominique Ferland(Playpeep), Renaud Bedard(FEZ) and Devine Lu Linvega made in 3 days at the Toronto Game Jam of 2012. Have a look at our Fancy Teaser and Gameplay Footage. The game was first showcased at the Indies Meetup on june 6th 2012. Thank you for your support on the TIGsource tread.

Update: A new version was released on june 15th 2012 including better online accessiblity, animal balancing and minor networking fixes.


Gameplay

This is a multiplayer typing tactics game where you incarnate an animal summoner. You must type, quickly and intelligently, sequences of animal names to counter and destroy your opponent. The game will most likely let you summon any animal you can think of, choose wisely for each animal has it's own speed, power and intelligence stats.

Multiplayer

By typing LOCAL in the login you will then find yourself battling the computer and possibly discover new animals. But the real fun begins by challenging other human summoners.

If you wish to start your own arena, type HOST RABBIT in the splash screen input. This will initiate an arena called "rabbit" and other players will be able to join it by typing JOIN RABBIT - you don't have to pick rabbit as game name. If you want to create a nameless match, simply type HOST, without a game name, and other players will be able to join it by typing JOIN and by typing your IP Address if the other player is on the same local network.

To join a game over the internet, you can type JOIN RABBIT to connect to the game named "rabbit" or leave simply type JOIN to connect to a random game. If you wish to play local, you can simply type the host's IP.

Splash Commands

You can enter a few commands and cheat codes into the splash field.

Local  > {empty}    : Play against an AI summoner

Join   > {empty}    : Battle a random internet summoner
       > Game Name  : Challenge a specific internet summoner
       > IP Address : Challenge a local(LAN) summoner

Host   > {empty}    : Create a LAN/Internet game
       > Game Name  : Create a LAN/Internet game with a specific name

Mute   > {empty}    : Turn the music OFF

The game also has a few cheat codes that can be entered in the splash field, ask your friends for these codes maybe someone has found one.

Soundtrack

The sounds and sountrack of the game were composed by Aliceffekt. There is 4 versions of the BGM available in the game, some of them are secret tracks. The song playing in the trailer is Light Powered by Deastro.

If you wish to turn off the sounds, type in MUTE in the login field. You might have heard something about cheatcodes, well, if you know any. They must be typed into the login screen.

Patch 1.1

A new version was released on june 15th 2012 including better online accessiblity, animal balancing and minor networking fixes.

  • You can now name your games and tell your friend to connect to it by name instead of IP! (IP still works, though)
  • Create a server and wait for a user, or join an anonymous server randomly!
  • Server no longer needs to forward port 10000
  • In local mode, AI opponent spawns more/less units per second depending on wins/losses
  • Options better presented, no more accidental enter key press
  • Escape key quits to splash
Updated on May 21, 2012Read 173 times
About
Devine Lu Linvega
東京, Japan UTC+9
090 8567 1373

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